READ BEFORE REQUESTING APPOINTMENT:Any player may request appointments, but different NPCs have different requirements. Please read the NPC profile before requesting an appointment. Except for Morganna, each NPC has a maximum of 5 appointments per month available. This does not include threads or appearances in events or posts.
To receive an appointment, you are required to:
Have already submitted AC for the month you are requesting the appointment.Have an IC inbox available on the taken list for us to tag into with the requested NPC.Click on the icons below or use the arrows at the bottom of each page to navigate the NPC book below.
Isle of Avalon NPC Guide
Anyone may contact via audience with the king (in person).
Name: Arthur Pendragon, King of Camelot
PB: Santiago Cabrera
Notes: Noble, most chivalrous. Good leader. Listens to his people and leads with fairness in his heart. Can be too trusting. He was once the king of Camelot and was laid in Avalon to rest for centuries until his time to reign had come again. This means that he is terrible with technology, as he was only awakened recently. He does not have magic. He is a great warrior. Since being brought back within the Isle of Avalon, he has gained a fascination with reality TV that he is ashamed to admit.
Must have met in-game first. Action only.
Name: The Lady of the Lake
PB: Leanne Lapp
Notes: A water spirit who lives in the lake of Avalon. She harnesses great magic to bring in otherworlders to Avalon using their connection with their familiars. Her personality is somewhat playful, but she can get snippy if she feels underappreciated. She cares a lot, but will often act ambivalent despite that. A master of water magic, she maintains a spiritual connection to all waters of Avalon. She cannot leave the water, however. May attempt to partially drown makers of nautical puns.
Anyone may contact if they want to make a deal. Not interested in casual chats.
Name: Morganna le Fay
PB: Chiaki Takahashi
Notes: Goddess and mother to fairies, Morganna created the land of Avalon and wields unmatched magics, including magics of creation. She is revered by magical creatures. She appreciates gratitude and gifts, and can sometimes be generous in return if the gifts are given without expectation. If you want something specific, Morganna can accomplish a great many things for the right price but can be mercurial. She doesn’t particularly like Arthur or humans in general, but understands the necessity.
All contact will be over social media. His DMs are open.
Name: Merlin
PB: Peter Gadiot
Notes: Merlin has been living in the modern world among us in secret. You can follow his Insta for travel photos. He’s been accused of photoshopping and doesn’t correct people; the modern world no longer believes in magic, but if he’s able to inspire even a handful of people’s imaginations and hearts, he’s happy with himself. Very loyal to Arthur. He’s been around so long that he sometimes loses track of things, so he may need reminders. Look, when you’re a millenia and a half old, your sense of time won’t be doing so great either.
Action only. (At: Rent-a-Ride.) He will read anything sent but will not respond.
Name: Archimedes
PB: Jason Momoa
Notes: The owner of the Rent-a-Ride Outpost at Albion’s White Cliffs. He’s very protective of his horses and is good friends with the Lady of the Lake. He is very cranky toward Merlin especially, and most others a little less. He will sell characters horses and give horseback riding lessons if they purchase one. Try to boss him around, disrespect him, or disrespect your fellow travelers where he can see you and you’ll find yourself walking to Camelot as respect is very important to him.
Name: Gwion
PB: Jazz Raycole
Notes: Character not yet unlocked. :(
code @ efryndiel
text; un: goddessofdeath (anytime in May)
My name is Ereshkigal. In the reality I hail from, I am the Goddess of the Underworld and Keeper of Death. I contact you as the matter of death on this island has me concerned. I am aware there is no afterlife in Avalon, and the souls of the deceased return to their respective worlds in due time. In theory, a fine system. In practice, naught but devastation awaits should this persist unchanged.
As you are doubtlessly aware, amongst our numbers there are those who would disturb the dead. Recently, such meddling has invited chaos and suffering upon all. Whilst I have seen claims the culprits have been put to the sword, I have my doubts. Even if true, it makes no doubt others shall rise and sin against the dead in their place.
Of most pressing concern is the Stone Giant. It is my understanding it swallows the souls of the dead and pull them into the River of Lost Souls. The parallels between such a situation and the afterlife are not lost on me. However, rather than provide the dead with rest and safety, what the Stone Giant does result in the destruction of their souls. Those lost souls are denied rest and a chance at rebirth.
Whilst it is currently asleep, I do not believe it will remain so. Its awakening is but a matter of time. If not from its own volition, then those among our numbers who meddle with the dead shall inevitably be drawn to the Stone Giant and seek to use it to their own ends. We cannot allow for such a situation to happen. I have been collecting fading souls to keep them safe till the time of their departure comes, but without my divine authority I can do nothing to tip the scales.
Thus the reason of this message sent to you. I am familiar with your counterpart in my homeworld. He is a powerful wizard who respects the dead and wishes to see the world safe. From what I have read, the two you share more than meet the eye. This is why I approach you with the two following proposals and questions.
1. The stone giant must be destroyed ere it can awaken. However, I and those who share this belief know very little about the entity. About the best means to deal with it and the possible consequences of such an act. We would partake in your knowledge, to lessen the risk and improve our odds.
2. It is my belief Avalon is in need of an afterlife. A location where the dead can rest and exist peacefully, away from mortals. As it is, the dead and living coexist, but in a manner that invites pain and destruction to both parties. This is not sustainable, as proven by our situation.
Myself and other Gods who rule over death and now live in this world would gladly oversee such a place and train our successors for the day we shall return to our worlds. But to do so, we need a location the living cannot easily access. A mean to draw the souls of the dead to this place, for their own safety and that of the living. I believe such a mean may rest within the stone giant itself. Those two requests are closely linked together. And as such once again, I am asking for your wisdom and knowledge in helping us to find a suitable place and means.
I thank you for your time. Pray know I am not making those requests for help lightly. While Avalon is a world unlike my own, the behavior of mortals and the dead are similar. If nothing is done, I am afraid naught but chaos awaits us.
OOC
Please reply once it's posted so we can hit Ereshkigal up! Thank you.
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